Feat C++ API
A feature engineering automation tool
n_cube.cc
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1 /* FEAT
2 copyright 2017 William La Cava
3 license: GNU/GPL v3
4 */
5 #include "n_cube.h"
6 
7 namespace FT{
8 
9  namespace Pop{
10  namespace Op{
11  NodeCube::NodeCube(vector<float> W0)
12  {
13  name = "^3";
14  otype = 'f';
15  arity['f'] = 1;
16  arity['b'] = 0;
17  complexity = 3;
18 
19  if (W0.empty())
20  {
21  for (int i = 0; i < arity['f']; i++) {
22  W.push_back(r.rnd_dbl());
23  }
24  }
25  else
26  W = W0;
27  }
28 
29  #ifndef USE_CUDA
31  void NodeCube::evaluate(const Data& data, State& state)
32  {
33  state.push<float>(limited(pow(this->W[0] * state.pop<float>(),3)));
34  }
35  #else
36  void NodeCube::evaluate(const Data& data, State& state)
37  {
38  GPU_Cube(state.dev_f, state.idx['f'], state.N, W[0]);
39  }
40  #endif
41 
44  {
45  state.push<float>("(" + to_string(W[0], 4) + "*" + state.popStr<float>() + "^3)");
46  }
47 
48  ArrayXf NodeCube::getDerivative(Trace& state, int loc)
49  {
50  ArrayXf& x = state.get<float>()[state.size<float>()-1];
51 
52  switch (loc) {
53  case 1: // d/dw0
54  return 3 * pow(x, 3) * pow(this->W[0], 2);
55  case 0: // d/dx0
56  default:
57  return 3 * pow(this->W[0], 3) * pow(x, 2);
58  }
59  }
60 
61  NodeCube* NodeCube::clone_impl() const { return new NodeCube(*this); }
62 
63  NodeCube* NodeCube::rnd_clone_impl() const { return new NodeCube(); }
64  }
65  }
66 }
data holding X, y, and Z data
Definition: data.h:42
ArrayXf getDerivative(Trace &state, int loc)
Definition: n_cube.cc:48
NodeCube(vector< float > W0=vector< float >())
Definition: n_cube.cc:11
NodeCube * rnd_clone_impl() const override
Definition: n_cube.cc:63
NodeCube * clone_impl() const override
Definition: n_cube.cc:61
void eval_eqn(State &state)
Evaluates the node symbolically.
Definition: n_cube.cc:43
void evaluate(const Data &data, State &state)
Evaluates the node and updates the state states.
Definition: n_cube.cc:31
std::vector< float > W
Definition: n_Dx.h:16
string name
node type
Definition: node.h:56
std::map< char, unsigned int > arity
arity of the operator
Definition: node.h:59
ArrayXf limited(ArrayXf x)
limits node output to be between MIN_FLT and MAX_FLT
Definition: node.cc:37
char otype
output type
Definition: node.h:58
int complexity
complexity of node
Definition: node.h:60
float rnd_dbl(float min=0.0, float max=1.0)
Definition: rnd.cc:89
void GPU_Cube(float *x, size_t idx, size_t N, float W0)
static Rnd & r
Definition: rnd.h:135
std::string to_string(const T &value)
template function to convert objects to string for logging
Definition: utils.h:422
main Feat namespace
Definition: data.cc:13
int i
Definition: params.cc:552
contains various types of State actually used by feat
Definition: state.h:102
string popStr()
Definition: state.h:143
Eigen::Array< T, Eigen::Dynamic, 1 > pop()
Definition: state.h:128
void push(Eigen::Array< T, Eigen::Dynamic, 1 > value)
Definition: state.h:123
used for tracing stack outputs for backprop algorithm.
Definition: state.h:232
unsigned int size()
Definition: state.h:242
vector< Eigen::Array< T, Eigen::Dynamic, 1 > > & get()
Definition: state.h:237