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| Stack () |
| < constructor initializing the vector More...
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void | push (type element) |
| pops element from back of vector and removes it More...
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type | pop () |
| returns true or false depending on stack is empty or not More...
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bool | empty () |
| returns size of stack More...
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unsigned int | size () |
| returns top element of stack More...
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type & | top () |
| returns element at particular location in stack More...
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type & | at (int i) |
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type & | operator[] (int i) |
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void | resize (int i) |
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void | clear () |
| clears the stack More...
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vector< type >::iterator | begin () |
| returns end iterator of stack More...
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vector< type >::iterator | end () |
| returns const start iterator of stack More...
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vector< type >::const_iterator | begin () const |
| returns const iterator of stack More...
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vector< type >::const_iterator | end () const |
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| ~Stack () |
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template<typename type>
class FT::Dat::Stack< type >
template stack class which holds various stack types for feat
Definition at line 38 of file state.h.