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| | Stack () |
| | < constructor initializing the vector More...
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| void | push (type element) |
| | pops element from back of vector and removes it More...
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| type | pop () |
| | returns true or false depending on stack is empty or not More...
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| bool | empty () |
| | returns size of stack More...
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| unsigned int | size () |
| | returns top element of stack More...
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| type & | top () |
| | returns element at particular location in stack More...
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| type & | at (int i) |
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| type & | operator[] (int i) |
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| void | resize (int i) |
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| void | clear () |
| | clears the stack More...
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| vector< type >::iterator | begin () |
| | returns end iterator of stack More...
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| vector< type >::iterator | end () |
| | returns const start iterator of stack More...
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| vector< type >::const_iterator | begin () const |
| | returns const iterator of stack More...
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| vector< type >::const_iterator | end () const |
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| | ~Stack () |
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template<typename type>
class FT::Dat::Stack< type >
template stack class which holds various stack types for feat
Definition at line 38 of file state.h.