Feat C++ API
A feature engineering automation tool
n_or.cc
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1 /* FEAT
2 copyright 2017 William La Cava
3 license: GNU/GPL v3
4 */
5 
6 #include "n_or.h"
7 
8 namespace FT{
9 
10 
11  namespace Pop{
12  namespace Op{
14  {
15  name = "or";
16  otype = 'b';
17  arity['b'] = 2;
18  complexity = 2;
19  }
20 
21  #ifndef USE_CUDA
23  void NodeOr::evaluate(const Data& data, State& state)
24  {
25  state.push<bool>(state.pop<bool>() || state.pop<bool>());
26 
27  }
28  #else
29  void NodeOr::evaluate(const Data& data, State& state)
30  {
31  GPU_Or(state.dev_b, state.idx[otype], state.N);
32  }
33  #endif
34 
36  void NodeOr::eval_eqn(State& state)
37  {
38  state.push<bool>("OR(" + state.popStr<bool>() + "," + state.popStr<bool>() + ")");
39  }
40 
41  NodeOr* NodeOr::clone_impl() const { return new NodeOr(*this); }
42 
43  NodeOr* NodeOr::rnd_clone_impl() const { return new NodeOr(); }
44  }
45  }
46 
47 }
data holding X, y, and Z data
Definition: data.h:42
NodeOr * rnd_clone_impl() const override
Definition: n_or.cc:43
void evaluate(const Data &data, State &state)
Evaluates the node and updates the state states.
Definition: n_or.cc:23
void eval_eqn(State &state)
Evaluates the node symbolically.
Definition: n_or.cc:36
NodeOr * clone_impl() const override
Definition: n_or.cc:41
string name
node type
Definition: node.h:56
std::map< char, unsigned int > arity
arity of the operator
Definition: node.h:59
char otype
output type
Definition: node.h:58
int complexity
complexity of node
Definition: node.h:60
void GPU_Or(bool *x, size_t idx, size_t N)
main Feat namespace
Definition: data.cc:13
contains various types of State actually used by feat
Definition: state.h:102
string popStr()
Definition: state.h:143
Eigen::Array< T, Eigen::Dynamic, 1 > pop()
Definition: state.h:128
void push(Eigen::Array< T, Eigen::Dynamic, 1 > value)
Definition: state.h:123