Feat C++ API
A feature engineering automation tool
n_sin.cc
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1 /* FEAT
2 copyright 2017 William La Cava
3 license: GNU/GPL v3
4 */
5 
6 #include "n_sin.h"
7 
8 namespace FT{
9 
10  namespace Pop{
11  namespace Op{
12  NodeSin::NodeSin(vector<float> W0)
13  {
14  name = "sin";
15  otype = 'f';
16  arity['f'] = 1;
17  complexity = 3;
18 
19  if (W0.empty())
20  {
21  for (int i = 0; i < arity['f']; i++) {
22  W.push_back(r.rnd_dbl());
23  }
24  }
25  else
26  W = W0;
27  }
28 
29  #ifndef USE_CUDA
31  void NodeSin::evaluate(const Data& data, State& state)
32  {
33 
34  state.push<float>(limited(sin(W[0]*state.pop<float>())));
35  }
36  #else
37  void NodeSin::evaluate(const Data& data, State& state)
38  {
39  GPU_Sin(state.dev_f, state.idx[otype], state.N, W[0]);
40  }
41  #endif
42 
44  void NodeSin::eval_eqn(State& state)
45  {
46  state.push<float>("sin(" + to_string(W[0], 4) + "*" + state.popStr<float>() + ")");
47  }
48 
49  ArrayXf NodeSin::getDerivative(Trace& state, int loc)
50  {
51  ArrayXf& x = state.get<float>()[state.size<float>()-1];
52 
53  switch (loc) {
54  case 1: // d/dw0
55  return x * cos(W[0] * x);
56  case 0: // d/dx0
57  default:
58  return W[0] * cos(W[0] * x);
59  }
60  }
61 
62  NodeSin* NodeSin::clone_impl() const { return new NodeSin(*this); }
63 
64  NodeSin* NodeSin::rnd_clone_impl() const { return new NodeSin(); }
65  }
66  }
67 }
data holding X, y, and Z data
Definition: data.h:42
std::vector< float > W
Definition: n_Dx.h:16
NodeSin(vector< float > W0=vector< float >())
Definition: n_sin.cc:12
NodeSin * clone_impl() const override
Definition: n_sin.cc:62
void evaluate(const Data &data, State &state)
Evaluates the node and updates the state states.
Definition: n_sin.cc:31
NodeSin * rnd_clone_impl() const override
Definition: n_sin.cc:64
void eval_eqn(State &state)
Evaluates the node symbolically.
Definition: n_sin.cc:44
ArrayXf getDerivative(Trace &state, int loc)
Definition: n_sin.cc:49
string name
node type
Definition: node.h:56
std::map< char, unsigned int > arity
arity of the operator
Definition: node.h:59
ArrayXf limited(ArrayXf x)
limits node output to be between MIN_FLT and MAX_FLT
Definition: node.cc:37
char otype
output type
Definition: node.h:58
int complexity
complexity of node
Definition: node.h:60
float rnd_dbl(float min=0.0, float max=1.0)
Definition: rnd.cc:89
void GPU_Sin(float *x, size_t idx, size_t N, float W0)
static Rnd & r
Definition: rnd.h:135
std::string to_string(const T &value)
template function to convert objects to string for logging
Definition: utils.h:422
main Feat namespace
Definition: data.cc:13
int i
Definition: params.cc:552
contains various types of State actually used by feat
Definition: state.h:102
string popStr()
Definition: state.h:143
Eigen::Array< T, Eigen::Dynamic, 1 > pop()
Definition: state.h:128
void push(Eigen::Array< T, Eigen::Dynamic, 1 > value)
Definition: state.h:123
used for tracing stack outputs for backprop algorithm.
Definition: state.h:232
unsigned int size()
Definition: state.h:242
vector< Eigen::Array< T, Eigen::Dynamic, 1 > > & get()
Definition: state.h:237