18 NodeAdd(vector<float> W0 = vector<float>());
data holding X, y, and Z data
NodeAdd * rnd_clone_impl() const override
NodeAdd(vector< float > W0=vector< float >())
void evaluate(const Data &data, State &state)
Evaluates the node and updates the state states.
void eval_eqn(State &state)
Evaluates the node symbolically.
ArrayXf getDerivative(Trace &state, int loc)
NodeAdd * clone_impl() const override
contains various types of State actually used by feat
used for tracing stack outputs for backprop algorithm.